Fan-Made Community Wiki

Probably Stolen Wiki

Run a risky cyberpunk shop on a dystopian space station where every deal can make or break your business. Learn how to trade, appraise goods, manage rising rent, handle factions, and survive the station's gray-market economy.

  • Demo Live Sep 14, 2026
  • Full Release Oct 28, 2026
  • 100K+ Wishlists
  • 100K+ Playtesters
  • 94% Positive Demo Reviews

What is Probably Stolen?

Probably Stolen is a single-player cyberpunk shopkeeping simulator set on a dystopian space station divided by wealth and corruption. You buy, craft, appraise, trade, and smuggle goods while trying to keep the business profitable as rent keeps rising.

Customers can belong to competing factions, carry suspicious merchandise, or hide dangerous AI augmentation. Your choices affect reputation, access, inspections, risk, and the kinds of deals you can safely pursue.

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Cyberpunk shopkeeper appraising a cybernetic hand in Probably Stolen
  • Developer
    Questing Goose Studio
  • Publisher
    tinyBuild
  • Demo Reviews
    94% Positive
  • Wishlists
    100K+
  • Playtesters
    100K+
  • Platforms
    PC, Steam
  • Genres
    Simulation
  • Players
    1
  • Modes
    Single player

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Probably Stolen Beginner Guide

Learn the core shopkeeping loop, from inspecting goods and making trades to controlling cash flow as rent rises. This section focuses on systems available in the current demo and keeps planned full-game content separate.

  1. 1

    Inspect merchandise before buying or reselling it; different goods can require visual inspection, water testing, permits, recipes, or appraisal.

  2. 2

    Buy and sell through customer interactions, and haggle carefully because bargains can affect both profit and reputation.

  3. 3

    Keep enough cash available for rising rent, since falling behind reduces store attractiveness and can lead to fewer customers and lower revenue.

  4. 4

    Decide how to handle suspicious customers and questionable goods by approving, refusing, reporting, hiding, or otherwise managing the risk.

Read the full guide

Probably Stolen Demo and Release Date

Track what is playable now and what belongs to the upcoming full release. The free Steam demo launched on September 14, 2026, while the full game is scheduled for October 28, 2026.

  • DemoAvailable

    The Probably Stolen demo launched on Steam on September 14, 2026.

  • Full GameUpcoming

    Probably Stolen - Cyberpunk Shopkeeper Sim is scheduled to launch on October 28, 2026.

  • Demo Content

    The current Steam demo lists three starting scenarios plus a hardcore mode.

  • Milestone

    Questing Goose Studio announced 100,000 Steam wishlists and 100,000 players in the earlier playtest on August 28, 2026.

Read the release details

Probably Stolen Starting Scenarios

Compare the demo's starting structure with the profession paths announced for the full game. Demo availability and planned full-game starts stay separate so you can see what you can actually use today.

  • DemoCurrent

    The September 2026 Steam demo contains three starting scenarios plus hardcore mode.

  • Water MerchantDemo

    The demo's Water Merchant scenario provides water testing and purification equipment from the start.

  • Rock BottomHardcore

    Rock Bottom is the announced hardcore starting scenario where the player begins with nothing.

  • Full Game PathsPlanned

    Official full-game material names gunsmith, chemist, water merchant, fence, farmer, and starting from absolute rock bottom.

Read the scenario guide

Probably Stolen Water Merchant Guide

Learn the water systems that the current demo puts front and centre: testing, purification, containers, and bottle production. The September demo update also expands the Bottle Printer and other water mechanics.

  1. 1

    Choose the Water Merchant scenario to begin with water testing and purification equipment already available.

  2. 2

    Test and filter water before selling it, because water quality is one of the product-specific risks the official game description highlights.

  3. 3

    Upgrade the Bottle Printer with electronic parts to unlock the normal Bottle Printer and then the Large Bottle Printer.

  4. 4

    Remember that water containers count as water goods while holding liquid and as household goods when empty, which changes how market pricing applies.

Read the water guide

Probably Stolen Trading and Haggling Guide

Understand how buying, selling, appraisal, bargaining, and customer budgets shape your profit margins. Trading is tied to reputation and risk, so the highest immediate price is not always the only consequence of a deal.

  • Haggling

    Players can haggle for better deals, while the game's bargaining system can affect customer budgets and reputation outcomes.

  • Appraisal

    Rare merchandise should be properly appraised so the shop does not overpay for valuable-looking goods.

  • Barter

    The game supports barter interactions with customers alongside regular credit-based transactions.

  • Supply and Demand

    The official feature list describes balancing supply and demand by attracting the right customers to the store.

Read the trading guide

Probably Stolen Items and Machines

Explore the tools, machines, upgrades, and inventory systems used to run and expand the shop. The September demo update added or upgraded several important pieces of equipment and introduced major inventory quality-of-life features.

  • ToolboxDemo

    The Toolbox stores tools such as the blue and red labelers, supports number-key equipment slots, and can be bought from Dr. Jackson after day 14.

  • Bottle Printer

    Electronic parts can upgrade the Bottle Printer to unlock the normal and large Bottle Printer stages.

  • Vacuum Robot

    A Common Electronic can upgrade the Vacuum Robot with a built-in incinerator that consumes double normal power while enabled.

  • Inventory Tools

    The current demo supports multi-item selection, contextual inventory sorting, item rotation and flipping, and more simultaneous inventory windows.

Browse item guides

Probably Stolen Contraband and Reputation Guide

Learn how illegal merchandise, inspections, underground trading, factions, and reputation interact with your shop. Official material makes legality a central risk-reward system, where better margins often bring greater exposure to Security.

  • Security

    Weapons can require permits, suspicious merchandise can trigger inspections, and illegal activity can create consequences with station Security.

  • Contraband

    Players can hide stolen goods and contraband from the authorities, while the official feature list also allows bribery when caught.

  • Black Market

    The game includes Black Market reputation and underground trading systems, including access to an Underground Exchange.

  • Reputation

    Reputation can provide access and protection, but the developer also warns that stronger faction ties can make the player a target.

Read the reputation guide

Probably Stolen Augs and Rogue AI Guide

Learn the game's rogue-AI threat and how Aug encounters fit into the shopkeeper's daily decisions. Augs can look like ordinary people, which makes observation and correct identification an important survival mechanic.

  1. 1

    Watch customers for suspicious signs, because the developer describes Augs as hosts controlled by a rogue sentient AI.

  2. 2

    Use the inspection information and scanning tools available to you before deciding whether a customer is an Aug.

  3. 3

    Act only after making an identification decision; the official description states that every faction supports the anti-AI policy and gives the player a gun to enforce it.

  4. 4

    Avoid careless judgements, because both missing an Aug and misreading an innocent customer can carry consequences.

Read the Augs guide

Ready to Master Probably Stolen?

From your first day behind the counter to high-risk contraband deals, rising rent, faction politics, appraisal, and advanced shop systems, this fan wiki exists to help you run a more profitable store.